The Ecosystem
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Fifty agents. Ninety-five skills. Forty-plus MCP servers and CLI tools. At some point the thing you’re managing isn’t a skill — it’s an ecosystem.
Ecosystems have different failure modes from individual agents. A single agent fails when it does the wrong thing. An ecosystem fails when agents duplicate each other, reference things that no longer exist, or drift out of sync with the tools they depend on.
This module covers the three mechanisms that keep an ecosystem coherent: creation guard, ecosystem health, and evals.